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Home / Blog / Pricing
Pricing

How much does league management software cost?

The honest answer is that most of this industry will not tell you until you have spoken to a salesperson. Here is what the eight platforms youth sports organizations shortlist most often actually publish, checked on 28 September 2026, and how to work out which model costs you less.

28 September 20268 min readLigue

The short version

Of the eight platforms below, three publish a price. The rest ask you to book a call. That is normal in business software, but it makes genuine comparison hard — and it is why so many organizations end up choosing on a demo rather than on cost.

What each one publishes

PlatformWhat they publishModel
Ligue$100 per sport, per monthFlat subscription
Jersey Watch$348 / year ($29/mo)Flat subscription
TeamLinktCore $0; add-ons $425–$795 / yrFree core + transaction rate
LeagueAppsNothing — quote only% of each transaction + setup fee
TeamSnapNothing for clubs & leaguesCustom
PlayMetricsNothing — quote onlyCustom
GotSportNothing — no pricing pageNot stated
Stack SportsNothing — no pricing pageNot stated

Every figure there comes from the vendor’s own public pricing page. Where a cell says nothing, it means the page does not exist or states that pricing depends on a conversation. Pricing changes without notice, so check before you decide.

The three models, and who each one suits

1. Flat subscription

You pay a fixed amount per month or year regardless of how many athletes register or how much money you collect. Budgeting is trivial: it is a line item that does not move. The downside is that you pay it in a quiet year as well as a busy one.

2. Percentage of transactions

The platform takes a share of every online payment. It is genuinely attractive at low volume — if you collect very little, you pay very little. The problem is that the cost grows with your success, and it grows without anyone deciding to increase it.

A club collecting $150,000 in registrations at a 3% rate pays $4,500 a year. The same club on a $1,200 flat fee pays $1,200. The crossover is lower than most organizations expect.

3. Free core with paid add-ons

The base product costs nothing and the platform earns from transactions, with deeper features sold annually. Read the add-on list carefully: TeamLinkt, for example, publishes tournament and bracket management, officials assigning and the online store as $425-a-year add-ons, or $795 for both. If you run tournaments or sell kit, those are not optional extras — they are the product.

The cost most organizations forget

Payment processing is charged on every registration and it is usually larger than the software. Jersey Watch publishes 3.5% + $1 per transaction. On a $150 registration that is $6.25; across 400 registrations it is $2,500 — considerably more than any subscription on this page.

Most platforms let you pass that to families at checkout. Whether you should is a separate question, and it changes your effective cost more than the choice of vendor does.

Work out your own crossover

Take a year of your registration income. Multiply by the percentage rate you have been quoted. Compare that against the flat fees above. If the percentage figure is larger, a subscription is cheaper — and the gap widens every year you grow.

Questions worth asking before you sign

  • What is the transaction rate, exactly? If a platform earns from transactions, this is the number that matters, not the subscription.
  • Is there a setup or onboarding fee? LeagueApps states a one-time setup fee on its pricing page. Others do not mention one either way.
  • What is not included? Ask specifically about tournaments, brackets, officials assigning, background checks and a store. These are the common add-ons.
  • Does the price change as we grow? Per-player or percentage pricing does. Flat per-sport or per-organization pricing does not.
  • Can we pass processing to families? Most allow it. It materially changes what the season costs your organization.

What we charge, since we are on the list

Ligue is $100 per sport, per month. Unlimited players, teams and seasons, every feature included, no setup fee, and no share of your registration revenue. A club running soccer and basketball pays $200 a month. We publish it because we would rather you compared us properly than took a call to find out.

Software cost: common questions

Why do so few youth sports platforms publish pricing? +

Because pricing is usually tailored to the size of the organization, and because a sales conversation converts better than a number on a page. It is a normal way to sell software, but it means you cannot compare options without contacting several vendors.

Is a percentage of transactions cheaper than a subscription? +

At low volume, usually yes. As your registration revenue grows the percentage grows with it while a flat fee does not, so there is a crossover point. Where it sits depends entirely on the rate you are quoted.

What is a typical payment processing rate? +

Card processing is commonly around 2.9% plus a fixed amount per transaction, though rates vary by provider and ACH is usually cheaper. Jersey Watch publishes 3.5% + $1. Check a recent statement rather than assuming.

Should we pass processing fees to families? +

Many organizations do, and most platforms allow it. It keeps your registration fee working entirely for the season rather than partly covering card costs. The trade-off is that your advertised price is not the final price.

What does Ligue cost? +

$100 per sport, per month, with unlimited players, teams and seasons and every feature included. Enterprise pricing is available for larger multi-site organizations.

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